Revisiting My Ocean Simulation
23 Feb 2025

It’s been a fair bit of time since my first attempt at simulating the ocean through a sum of sines approach. Now, I’m ready to tackle a more daunting, but much more appealing approach using the Fourier transform!
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Discovering the Fourier Transform
11 Apr 2024

In my adventures with fluid simulation, I came across something called the Fourier transform, a powerful algorithm used throughout many fields of science. Having no idea how it worked I took a step back. In this article, I will explain the realizations that have helped me understand the Fourier transform, and we’ll use it to create a drawing program!
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My Adventures in Fluid Simulation
31 Mar 2024

I’ve been interested for some time in the processes that can be used to visually simulate fluids for some time now. In this post, I hope to explore my struggles and success during my journey into the large and complex world of fluid simulation.
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Creating a Word Themed Game
03 Jun 2023

Recently, I took part in my state’s FBLA competition, in the game design category. This year’s theme was to make a word inspired game. While my experience in game developmentis limited, I managed to use my programming skills to create what I think, is a fun andchallenging word puzzle game, similar to the likes of Wordle.
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